The merry-go-round has a large spinning platform in the center and several portraits of Boos. At the end of the halls is a room with water and a merry-go-round in the center, accessed by doors on either side. The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. On the balcony lies the Big Boo, and the player can long-jump from the platform to access the roof. I., the player has to be Vanish Mario or Vanish Luigi and enter through the large picture of a Boo before the power wears off. In the DS version, a Luigi painting that brings Mario to the Big Boo Battle stage is also present in the hall. The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. The door in the back of the fifth room leads to a blue block (or red in the DS version), and a door above on a ledge leads to the third floor. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several coffins that rise when the player approaches them, and the fifth room contains a bookcase with Bookends and a large tilting platform that will drop the player into the merry-go-round if they stand on it for too long. The end of the library leads to the first room from the left, which contains a Power Star. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The second floor has the same number of rooms as the first, as well as the course's Star Marker. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears. If the player falls into the pit, it will lead them to the merry-go-round underneath. The rooms of the first floor consist of, from left to right, a room with the Mad Piano, a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. The haunted house consists of three floors, though only the first floor is accessible during the first mission (unless the player has unlocked Luigi in the DS version, in which case the player can easily jump to the next floor). The shack leading to the haunted house's basement In the DS version, this is the only main course that Yoshi cannot access entirely, since he can neither defeat nor eat Boos this is also the only course to have a level inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being Behind the Waterfall in the Hazy Maze Cave). The background is that of a moonlit night in a dark forest as well as howling wind. It is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and Big Mr. When near the carousel, the player's character shrinks down and enters it. Instead of accessing the course via a painting, the player must travel to the Mushroom Castle's courtyard after they have collected 12 Power Stars (15 in the DS remake) and defeat the Big Boo containing a small carousel. It is the fifth course in Super Mario 64 and Super Mario 64 DS. If you walk out of here, you deserve.a Ghoul Medal.” - Sign outside the building, Super Mario 64īig Boo's Haunt, also known as Big Boo's Mansion, Boo's Haunted Mansion, Big Boo's Haunted House, and the Haunted House, is a three-story mansion owned by the Big Boo, located in a small carousel. “ You don't stand a ghost of a chance in this house. Collect 12 Power Stars (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
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